- cross-posted to:
- patientgamers@sh.itjust.works
- cross-posted to:
- patientgamers@sh.itjust.works
Congratulations! Haven’t played FF 1 in years, but I still think about it.
Here is an OLD 8-bit comic “based” on the story and characters from that game. Always makes me smile.
https://www.nuklearpower.com/2001/03/02/episode-001-were-going-where/
I love that 8-bit theater is still up
Lol I love it!
Jeez, this takes me back and makes me feel old!
Chaos is defeated!!! You’ve got a lot more adventures ahead.
The first is great for what it accomplished, but wait until you get to the ones with actually substantial and enjoyable narratives.
Nice! FFIV will always be my favorite, but 1 is an absolute classic.
Same on both counts, ff4 had an incredible atmosphere and story (even if they did have too much “no-ones ever really gone…”).
Playing ff5 now, it’s good, but, and I hate saying this, but the fixed classes gave them more character, rydia is awesome because she’s rydia and she nukes people while Cecil is awesome because he protects rydia while she nukes people.
But mechanically ff5 is probably better otherwise. Lot of room to experiment.
I’d really recommend the four job fiesta as a way to play FFV, even for the first time. The limitations on what jobs you can use really add a whole extra element to the gameplay and underscore the fact that just about any class is viable. It’s a really brilliantly designed game imho.
Watched something on that, considering the next go around.
The job system makes people a bit OP, lose to a boss and you can go back with a much better setup and just rock them.
I wanted to go through ff5 forever and never got much farther than the ship graveyard before getting distracted, I want to finish it, then make it a game I replay a lot, it’s crazy fun right now.
I didn’t get to play II and III until much later due to the lack of international release, but while I enjoyed the “training” system I do kinda agree with fixed roles. The hybrid model of the future games where characters has abilities but could learn all spells kinda kinda made magic in general less unique, though I like how FFVII did it with materia
Ff7 is above reproach, because each character still had their own traits outside material, even if they weren’t much, ie cloud had strength, Cait sith had hp, Vincent had guns and was a fucking nightmare.
But 4 really nailed it in my heart, because otherwise rydia will nuke you.
Congrats! Those Pixel Remasters are pretty great.
Congrats! First one I beat as well, but it was the GBA version back in like 2004. To this day, FF1 stands as one of my favorite games just due to its simplicity and hands off storytelling, while still letting you customize your party and spells. My first win was Paladin, Master, Ninja, Red Mage
Welcome to the club! I’d love to hear which one is your favorite (cough IX cough) in a few years once you’ve played more!
How was it? When I played the original on Wii’s virtual shop a while back, the pixel remake wasn’t out yet. I thought it was really hard, but a lot of fun.
I played it on my phone which nowadays is the port of the pixel remaster. I loved it and I thought it was great! I definitely felt a little overpowered due to not fleeing at all. I would recommend checking it out, I got just under 28 hours of playtime on my first run.
Wish the pixel remasters had consistent fonting. Apart from that, enjoy the games quite alot.
My dad and I played the absolute balls off of this game on the NES when I was a kid. Playing FF1 with my father is one of my favorite gaming memories.
We made it to nearly the finish, but never completed it.
Not bad considering we didn’t have the game’s manual, a strategy guide, or the internet.
I’ve never played it myself. Do you think it’s a game that would heavily rely on a manual or guide?
I know some older games with save states and guides can fly by but without them they can quadruple in length
Very cool. I tried playing them in order once but started skipping ahead so much I almost beat X lol.
Someday.
If I recall correctly you don’t need to play the series in order to get the story; right?
Correct. Each game is it’s own story. The characters, worlds, lore, enemies, even types of magic and how it works are all different in each game. The combat system is also different in every game, although always staying with in turn based until the later titles. It’s an anthology series, each one is self contained.
Some themes are present in more than one. The use of crystals was a big story element in a bunch of them. Names are reused for newer characters and other things, which can make it fun when you recognize a name and see how much the character holding it is different. The character Cid is a great example, he might be a main party member or an NPC in a town. When you got a weapon that was badass in previous titles you knew it would be a keeper.
Spell names are probably the most consistent thing in the series. Summon spells especially were something people looked forward to in each new game. What was summoning Ifrit going to be like in this game?
Going through the games in order is fun because you can see how the games changed and built on each one as they came out.
I’m surprised you started from 1
It’ll definitely make playing the later games more enjoyable though
It’s not a bad one to start from, though OP did the right thing playing a modern version of it. I played through the original NES version, never again.
It’s absolutely bonkers that the first game in the series, on the NES, had you kill the main villain at the beginning of the game due to time travel.
I almost started at 6 but I was really craving an old school RPG and I felt like this was the place to go! I beat Chrono Trigger earlier this year as well, it’s been great but my phone’s battery has not loved me.
I played 1 a few months ago (100%ed the Pixel Remaster) and was surprised how good it was. It’s obviously rudimentary but that’s not a really a problem because it’s a short game.
I always find it to be one of the easiest to revisit. I’ve played it on NES, GBA, PSP and more recently the Pixel Remaster. It’s just a solid game all around, even if it is basic by most standards.
@Raxun congratulations !
Thank you!!
If you liked the gameplay of 1, I highly recommend 3 and 5. They more or less build off of what 1 establishes with its class system, all the while giving you more mechanics to play with, and more ways to customize your characters.
You know, when I played FF1 I had already played several of the later SNES games. And in a way the simplicity was refreshing.
I still remember going into this town and all the NPCs are saying “there are pirates” and “I don’t like pirates”. Then there’s a pirate who says “we’re the pirates!”. And that’s it, simple as can be, there are pirates and you beat them. No long narratives, no grand schemes, just beat the pirates. Sometimes it’s nice to take a break from the grand arc kind of stories.
I played this one at launch on the NES and it’s been one of my favourites ever since. Definitely not the best in the franchise but holds a special place in my heart.