@popcar2@programming.dev to Godot@programming.dev • 13 days agoGodot founders had desperately hoped Unity wouldn't 'blow up'www.gamedeveloper.comexternal-linkmessage-square65fedilinkarrow-up1304arrow-down13cross-posted to: gamedev@programming.dev
arrow-up1301arrow-down1external-linkGodot founders had desperately hoped Unity wouldn't 'blow up'www.gamedeveloper.com@popcar2@programming.dev to Godot@programming.dev • 13 days agomessage-square65fedilinkcross-posted to: gamedev@programming.dev
minus-square@FizzyOrange@programming.devlinkfedilink41•13 days agoThey’re being diplomatic. From Wikipedia: The name “Godot” was chosen due to its relation to Samuel Beckett’s play Waiting for Godot, as it represents the never-ending wish of adding new features in the engine, which would get it closer to an exhaustive product, but never will.
minus-squarecircuitfarmerlinkfedilink16•edit-213 days agoIt’s clear that it’s named after the play. It’s also clear that the devs really don’t care how you say it. Personally, I think I’ll start doing god-ot, as in “got it”.
minus-square@LarmyOfLone@lemm.eelinkfedilink-8•edit-213 days agoIsn’t butchering the french language cultural genocide or something?
They’re being diplomatic. From Wikipedia:
It’s clear that it’s named after the play. It’s also clear that the devs really don’t care how you say it.
Personally, I think I’ll start doing god-ot, as in “got it”.
Isn’t butchering the french language cultural genocide or something?