cross-posted from: https://lemmy.world/post/2933013

Minecraft Indev version had a feature called “isometric screenshots” which took an isometric screenshot of your world. Because the world wasn’t infinite at that time, it took the screenshots easily. It still can be done in modern minecraft hovewer, with some plugins.

        • @CookieJarObserver@sh.itjust.works
          link
          fedilink
          English
          -811 months ago

          What? It runs on a PC the pc is bound to the laws of physics, something being infinite inside a PC would require infinite storage space, do you have that?

            • @CookieJarObserver@sh.itjust.works
              link
              fedilink
              English
              -511 months ago

              No. Literally not. You can theoretically generate a infinite amount of “world” but you will never be able to save it, open it or run it, because running a infinite code, needs infinite RAM, disk space and CPU Power and Energy. Its literally impossible.

              • @thenofootcanman@lemmy.world
                link
                fedilink
                English
                611 months ago

                Games don’t load the entire world onto disk at once. So as long as you save however that world was seeded, the only variables you need to worry about are whatever permenant interactions the users has had with the world.

                • @CookieJarObserver@sh.itjust.works
                  link
                  fedilink
                  English
                  -411 months ago

                  Uh no. Otherwise you don’t have a infinite world. Its not a world, its a mathematical key to generate a world. And when you interact in every chunk, it needs to be saved, in a infinite World that would be hypothetically possible, in a real world it isn’t.

                  (also from what i know a seed is making a very accurate world, at the center, the further you go out from it however, the higher is the probability of it becoming different with each generation)

                  (btw Minecraft saves every chunk that was ever generated)

                  • @thenofootcanman@lemmy.world
                    link
                    fedilink
                    English
                    411 months ago

                    Typical client, changing the scope of the project 🤣.

                    At the end of the day, games programming is full of shortcuts but ive already shown you how its possible to make an infinite world in a video game. Sure you can’t load that all into memory at once, or save the state of every single block… But that wouldnt me necessary, as its impossible for a user to interact with an infinite number of blocks.

      • @starman2112@sh.itjust.works
        link
        fedilink
        English
        311 months ago

        Because this is how normal people refer to the current world generation. It’s not infinite, but it’s near enough from our perspective that it may as well be.