• @azvasKvklenko@sh.itjust.works
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    311 months ago

    That is exactly the kind of game I wouldn’t like it to be if anything. It gets right to the action with no bs immediately instead of boring me with long ass cutscenes followed by even more interactive cutscenes, generic shit puzzles, even more cutscenes and then gigantic UI with character development tree, oh and 1 minute of action, there you go. Why is this shit really needed in “modern” standards?