The battle between the Video Game and Movie industry continues on, driven by Generation Z's preference for video games over movies. According to a 2024 report by the Entertainment Software Association (ESA), a staggering 63% of Gen Z individuals prefer playing video games to watching films (compared
Battle and season passes and events can often be classified as ads. (Mainly “live service” games.)
Progression systems and gambling systems are a thing in games but not movies. Often taking away from inherent qualities and intrinsic motivation.