ylai@lemmy.ml to Star Trek@startrek.websiteEnglish · 1 year agoStar Trek: Infinite could be the grand strategy game Trekkies needwww.polygon.comexternal-linkmessage-square18fedilinkarrow-up181arrow-down14cross-posted to: startrek@lemmy.mlstartrek@startrek.website
arrow-up177arrow-down1external-linkStar Trek: Infinite could be the grand strategy game Trekkies needwww.polygon.comylai@lemmy.ml to Star Trek@startrek.websiteEnglish · 1 year agomessage-square18fedilinkcross-posted to: startrek@lemmy.mlstartrek@startrek.website
minus-squarerobbotlove@lemmy.worldlinkfedilinkEnglisharrow-up6·1 year agodoes Romulus explode after a certain amount of turns?
minus-squareburan@lemmy.worldlinkfedilinkEnglisharrow-up4·1 year agoIts sun does, yes. The article specifically calls that out as a scripted event.
minus-squarerobbotlove@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agothat’s pretty sweet. I only skimmed the article a bit
minus-squareRednax@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoBased on screenshots and the publisher, it is safe to say that they are using the Stellaris engine for this. Which does not really have traditional turns. Think RTS with lots of pauzing. The engine is also capable of exploding planets already.
minus-squarerobbotlove@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoit’s been ages since I’ve played an rts/strategy sim but having a star trek theme could get me to pull the trigger. long live the romulan star empire.
does Romulus explode after a certain amount of turns?
Its sun does, yes. The article specifically calls that out as a scripted event.
that’s pretty sweet. I only skimmed the article a bit
Based on screenshots and the publisher, it is safe to say that they are using the Stellaris engine for this. Which does not really have traditional turns. Think RTS with lots of pauzing. The engine is also capable of exploding planets already.
it’s been ages since I’ve played an rts/strategy sim but having a star trek theme could get me to pull the trigger. long live the romulan star empire.