I know you’re not looking for a lot of guidance, but there is one thing that makes a factory on Gleba possible that may not be initially obvious. You need to process fruits in biolabs. One seed turns into 50 fruit, each with a 2% chance of giving a seed. This means your seed numbers will average out to stay level. The biolab’s 50% productivity makes this ratio positive. Get that going, and the rest you can figure out on your own without having to go on regular treks to get more seeds!
thank you! i did get processing going via automation, but not in a biolab (biolabs are more expensive and my production is still low). are biolabs better at processing jellynut/yumako than regular automation buildings?
Yes, biolabs have a higher base speed and I think an extra module slot, making them better than regular assembling machines. The real bonus is the 50% productivity, which is absurdly high. That alone makes them worth it.
The tough part is feeding them nutrients. I had to use a lot of circuits.
I know you’re not looking for a lot of guidance, but there is one thing that makes a factory on Gleba possible that may not be initially obvious. You need to process fruits in biolabs. One seed turns into 50 fruit, each with a 2% chance of giving a seed. This means your seed numbers will average out to stay level. The biolab’s 50% productivity makes this ratio positive. Get that going, and the rest you can figure out on your own without having to go on regular treks to get more seeds!
thank you! i did get processing going via automation, but not in a biolab (biolabs are more expensive and my production is still low). are biolabs better at processing jellynut/yumako than regular automation buildings?
Yes, biolabs have a higher base speed and I think an extra module slot, making them better than regular assembling machines. The real bonus is the 50% productivity, which is absurdly high. That alone makes them worth it. The tough part is feeding them nutrients. I had to use a lot of circuits.