Do we need a standalone Libre/OpenSource Game-Store/Hub ???<br> (similar to Athenaeum)

where we simply aggregate all the FOSS games in one place along with their mods & links to their assets<br> (Plus methods to fund those libre-gamedevs)

  • grue@lemmy.world
    link
    fedilink
    English
    arrow-up
    14
    ·
    12 days ago

    Absolutely not, because the concept itself doesn’t make any damn sense. A service that aggregates a bunch of Free Software in one place is called a “repository,” not a “store!”

    The framing of issues is important, and to cede control of that framing to proprietary software publishers by adopting their terminology would be a mistake.

  • OmegaLemmy
    link
    fedilink
    arrow-up
    3
    ·
    10 days ago

    We already have an appstore for Linux, it’s built in and a gui is all one needs, along side methods of putting paid and proprietary apps in too

    But, android is lacking, f-droid has no such capability and I don’t think you can put proprietary apps in

    • caseyweederman@lemmy.ca
      link
      fedilink
      arrow-up
      2
      ·
      10 days ago

      Well, uh
      There’s at least a dozen, not all have a GUI, very few of them have payment mechanisms. There’s so much variety that I cannot with confidence place which one you’re referring to. Maybe Gnome Software? Dpkg can technically do it but it’s on the maintainer to build in the mechanism to phone home to a third-party server and allow/deny functionality based on payment status.
      Rereading your post, I think you might have meant that paid and proprietary deployment methods are needed, but proprietary packages are very much already a thing, and the reason that Ubuntu gained so much headway over Debian, in that they assume you do in fact want your wireless card to work. They’re also the ones with the esm payment mechanisms, where they can turn off repository channels if you cancel your plan.

  • JustVik@lemmy.ml
    link
    fedilink
    English
    arrow-up
    3
    ·
    12 days ago

    If only there was some mechanism to encourage developers to make games free at least after making some profit/payback. With such a mechanism, the store could develop financially. But personally, I haven’t come up with anything like that yet.

    • UltraGiGaGigantic@lemmy.ml
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      2
      ·
      12 days ago

      Wasn’t that the intention of having copyright last only 13-15 years? That the works would enter the public domain, free for all to play with? Just because it is a digital good doesn’t mean this shouldn’t apply.

      Unfortunately our government has been purchased by the 1% with the surplus labor value stolen from us. We are getting taxed without representation.

    • HubertManne@moist.catsweat.com
      link
      fedilink
      arrow-up
      3
      ·
      12 days ago

      I mean anyone can make a proprietary game and then put it under an open source license later. Its why people push companies to do this if they are going to abandon the game. One problem is sometimes they are fine with the game but they want to use the ip in succeeding games so the ip has to be stripped out.