But it doesn’t have the same RPG elements as I was hoping
I feel like hope wasn't warranted there with the obvious streamlining trend since Skyrim*. I could maybe see being cautiously optimistic, as in waiting for reviews.
Not that it comes as a shock, I'm sure I'll hear others say the same with the next elder installment.
*=They at least made an attempt with FO3, skill checks+perks (plus the XP system is less grind-y than Oblivion even if it is simplified and less "immersive"). Also improved upon by FONV. (I didn't have a good start with Morrowind, in fairness it probably was my fault for some of it but I don't think skill grind and dice-roll misses are a good combo plus needing meta-knowledge even if that's what makes replaying fun… because slog.)
I feel like hope wasn't warranted there with the obvious streamlining trend since Skyrim*. I could maybe see being cautiously optimistic, as in waiting for reviews.
Not that it comes as a shock, I'm sure I'll hear others say the same with the next elder installment.
*=They at least made an attempt with FO3, skill checks+perks (plus the XP system is less grind-y than Oblivion even if it is simplified and less "immersive"). Also improved upon by FONV. (I didn't have a good start with Morrowind, in fairness it probably was my fault for some of it but I don't think skill grind and dice-roll misses are a good combo plus needing meta-knowledge even if that's what makes replaying fun… because slog.)