Assuming that I understand the way the mod works correctly, it gives +80% additive base damage per unique status effect currently on the target. That being the case, it will be inferior to a maxed Primed Pressure Point until three different status effects have been applied. Why does CO seem to be preferred when it just seems to be not as effective unless you’re also running a status primer of some kind?

  • shogun@dormi.zone
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    1 year ago

    Three main reasons:

    1. It’s a cheaper mod. Easier to access, easier to max rank.

    2. Applying three or more status effects is a lot easier than it sounds. A typical melee has impact, puncture, slash, and some kind of modded element. This means CO will beat other options after a few swings. Some enemies will die before CO reaches its full effect, but you didn’t need the extra damage on them anyway. CO is far more effective than Primed Pressure Point against the biggest and strongest enemies, which are where you need the most help.

    3. With a status primer like the Epitaph or Kuva Nukor, CO can produce a far higher damage multiplier than Primed Pressure Point. You can easily get 5+ statuses if you build right, which is a huge damage increase.

  • Heiska@dormi.zone
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    1 year ago

    Basically you are spreading way more statuses than you realize.

    Normal weapon usually have 4 to 5 different statuses, but it also counts stuff like: disarm, knockdown, lifted, silence…

  • hofong159@dormi.zone
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    1 year ago

    Because 3 statuses=240% damage boost

    I only use PPP on statsticks now, even when not using a primer, the procs on the stance itself or the weapon it self is sufficient enough

  • GalvanizedC@lemmy.world
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    1 year ago

    Likely because most making those builds are assuming you are running a primer, or are using weeping wounds. If you aren’t using the combo-counter or a primer it’s as you said, just inferior (in almost all typical use cases for melee).

    • CausticFlames@sopuli.xyz
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      1 year ago

      This is exactly it. In the right circumstances, CO is objectively better and more effective than any other flat damage mod on melee. But if weeping wounds or a primer is not in the equation, there’s no point.

  • Dystopia@dormi.zone
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    1 year ago

    Honestly for most content you can stick with Primed Pressure Point over Condition overload, even in Steel Path. You probably wouldn’t notice much of a difference unless you’re doing an endurance run.

    Pretty minor but if you’re dealing with status resistant enemies, you will want a primer that proc’s status that the enemy isn’t resistant to. (Deimos enemies are immune to viral). *You will have to try to mod for the statuses that the enemy isn’t resistant to or you will probably be doing a lot less damage than if you just took some variant of Pressure Point. Other than that, the only enemy I can think of that has status Immunity (most of the time) would be a Juggernaut, or enemies protected by something like an Ancient Healer.

    Also for generic heavy attack builds, you are generally better off using Sacrificial Steel + Sacrificial Pressure for their set bonus.

    The main benefit of Primed Pressure Point is that it uses a regular forma to match its polarity instead of an umbra forma, and hits slightly harder against regular enemies than Sacrificial Pressure, even with its set bonus.