Martial hybrids are fun and good in other systems. In D&D 3e, for example, its the complete opposite situation; martials can pick up cool tricks like dual wielding while progressing their accuracy and health, whereas casters lose a level of spell progression and gain a second track of spell progression thats about as strong as a lv 1 character
Tbf, in 3.5 casters learned the same spells at different levels so they weren't exactly compatible. Martial classes mostly relied on feat picks and BAB (for extra attacks) while their individual features weren't really shared by other classes
Can you elaborate? I really only have experience with 5e
Martial hybrids are fun and good in other systems. In D&D 3e, for example, its the complete opposite situation; martials can pick up cool tricks like dual wielding while progressing their accuracy and health, whereas casters lose a level of spell progression and gain a second track of spell progression thats about as strong as a lv 1 character
Tbf, in 3.5 casters learned the same spells at different levels so they weren't exactly compatible. Martial classes mostly relied on feat picks and BAB (for extra attacks) while their individual features weren't really shared by other classes