For me I can’t stand that they put difficult terrain in the act 2 camp. Makes zero sense. Who the F builds their camp in mud? I would sell my soul to Raphael for a boardwalk.

  • cdipierr@lemmy.world
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    1 year ago

    "Listen Rafael, I don't do deals with Devils. But… if you put the Mass Effect party select screen in here on a Hotkey… I'll be your bitch for life."

  • Nepenthe@kbin.social
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    1 year ago

    I've recently begun to wonder whether there's so much free wine in the world because the water is undrinkable. I would say "I have too much alcohol and I didn't even have to work for it" is definitely first-world, and sanitation would greatly improve lives.

    It's kind of ruining my roleplay a little bit. I can't not pick up supplies because what if I need them later, but I used to enjoy putting effort into long resting over a meal that didn't sound gross, and now we all just get fucking wrecked every night with these mystery bottles I took off a zombie in a ditch.

    Edit: The difficult terrain would probably come first, but at least taking an involuntary shower on my way to Gale means he'll never again talk to me about how good I stink.

    • Neato@kbin.social
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      1 year ago

      Not wine. Fruit is expensive and it takes too long. Mild beer was the go to. Like 2% so low enough it's functionality impossible to get plastered but kills a lot of pathogens and it's as easy to make as forgetting some barley in a barrel.

      Most bottled fruit juice us actually mildly alcoholic as well.

      • yA3xAKQMbq@lemm.ee
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        1 year ago

        Beer isn't made by leaving barley in a barrel… It's cooked. Also wine was and is the preferred drink in southern Europe since the Romans who looked down upon the "barbarians" who drank beer.

        All this "people drank beer because water was unsafe" is just an urban myth: https://lemm.ee/comment/4891280

    • wahming@monyet.cc
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      1 year ago

      It's a very commonly quoted - and heatedly discussed - factoid that water was usually polluted and generally considered undrinkable, mild alcoholic beverages were the norm.

    • SokathHisEyesOpen@lemmy.ml
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      1 year ago

      and now we all just get fucking wrecked every night with these mystery bottles I took off a zombie in a ditch.

      Lol, wow. Now I feel completely different about all this wine I found in a zombie infested distillery. Dang it, Bobby!

    • terrrmus@kbin.social
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      1 year ago

      Yeah this drives me insane. My hot bar is always getting disorganized from removing and re-equipping gear. I just wish they remembered their last position.

  • FireTower@lemmy.world
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    1 year ago

    Everywhere I go I see giant barrels of gunpowder 'smokepowder' but it's only ever used for somewhat uncommon bombs. My parties benefits less from the party's rogue's soul than it would a swashbuckling rogue armed with a brace of pistols.

    I know there's a big debate about it in the DnD community. But surely a Faustian bargain is enough of a lore reason in a world overflowing with explosive barrels.

    • teft@startrek.websiteOP
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      1 year ago

      I pick those bad boys up and keep them for later fights. You can really wipe out a bunch of lower hp enemies with just one barrel and it's hilarious. With a couple high strength characters you can do silly stuff like have one guy throw oil the next throw firewine and then the third throw smokepowder. In the words of Leeloo "Big Baddaboom".

  • catreadingabook@kbin.social
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    1 year ago

    I'd like to enact a new law that says you're allowed to walk past someone even if it means invading their personal space a little bit. Like it's ok buddy, you actually don't need to run 359 degrees around me just because I am standing near a corner.

  • Tunawithshoes@lemmy.blahaj.zone
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    1 year ago

    Sculpted spells on Druid for npc.

    I really struggle to use druid spells because it feels like every spell they got do aoe.

    I am not asking for my team, they have to walk it off but I ask for every npc.

    I am tired that druid ends her turn with full spell slots because she can’t cast a single spell that won’t cause neutral npc not demanding her head.

    • chemsed@lemmy.ca
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      1 year ago

      I wonder if there is the same problem for the tabletop RPG or they made an unfortunate adjustment compared to it.

      • Tunawithshoes@lemmy.blahaj.zone
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        1 year ago

        It’s the same in 5e so it happens quite often that druids accidentally hit other players.

        But in those cases you hit npc, you can yell to npc(dm) sorry! And not get whole town to kill you because you didn’t count the how far the aoe goes.

        • Stovetop@lemmy.world
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          1 year ago

          It's a bit odd too because there are plenty of other games where there is a certain threshold before it counts your actions against an NPC as hostile.

          If you're in combat and accidentally swing at an NPC once, it should be forgiven. If you do it twice in a row or maybe three total times throughout the course of a fight, then it should be considered intentionally hostile and they turn on you.

          • teft@startrek.websiteOP
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            1 year ago

            I always "accidentally" drop a fireball on the Dark Justiciar bones when Balthazar summons his guys to fight them with me. Gets rid of a few of Balthazar's summons for later when I kill him in his office.

      • Kbin_space_program@kbin.social
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        1 year ago

        It is, low level as a land druid on 5e my goto spells were the flaming sphere, spike growth and call lightning.

        If you’re in a crowded area, heat metal is very reliable.

        But as a rule, unless you’re a wizard or you explicitly build for it, the AOE nature of spells is going to be a problem.

  • hexabs@lemmy.world
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    1 year ago

    Crouch hotkey should affect summons, not just the 4 main characters in the party

  • LoboAureo@lemm.ee
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    1 year ago

    Only if 2x1 would be acceptable I would sell my soul to add an option to listen to your companion chats without having to click the ear icon and a group option to follow the líder even with 2 players (or more)