The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 4 days agoThree developers' different philosophies on difficulty for their gamesimagemessage-square538linkfedilinkarrow-up1929arrow-down115
arrow-up1914arrow-down1imageThree developers' different philosophies on difficulty for their gamesThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 4 days agomessage-square538linkfedilink
minus-squarejjjalljs@ttrpg.networklinkfedilinkEnglisharrow-up4arrow-down2·4 days agoWhat did you mean by The problem is with artificially enforced barriers Then?
What did you mean by
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