Hey everyone.
I got the steam game on a sale some time ago. Now my wife is playing it a lot more than me through family share. Her birthday is coming up and I’m thinking about getting the game for her as it also won Spiel des Jahres this year.
Have any of you played the game? I’d be happy to hear any experiences you want to share.
Does this game suffer from the alpha gamer?
I enjoy playing it in single mode quite a lot now. But it worked well in a corporate mode as it was labelled earlier, too.
I only knew the video game by name and because of some images I saw. Therefore I wasn’t aware of the campaign mode. Naturally this requires to play the game in a certain group more often, which doesn’t seem to be an issue for OP, though.
I’ve played it several times, and bought it to play with my wife who is pretty discerning when it comes to games. We like it a lot! A few thoughts:
Do you like doing puzzles? It’s definitely more of a puzzle like activity than any other games I’ve played. Honestly, it’s a one player game that you can play cooperatively.
I think the game excels in spurts. Playing one time and then waiting a week in between is a bit of a letdown. It shines when you score 120, then go again and score 140 and unlock a box, the playing again and using the new scoring conditions to score 160 and unlock something else. But because there’s not tooo much variation in gameplay, playing the entire campaign in a day (10-15 games maybe?) would be a slog.
Overall, it’s a game I’d pull out on a rainy cold day with pleasure, but wouldn’t bring to game night. Hope it helps!
If Dorfromantik is a game—and I’m 💯 not saying it’s not a game, it looks fun and cozy actually—then doing a jigsaw puzzle with a friend is also a game 🤷🏻♀️
But that’s not too shabby since jigsaw puzzles are fun and an endless box of one seems like a fun time. I got Mists over Carcassonne a while back for the same reason, although that game is stressful and agonozing while Dorfromantik is chill.
One thing I’l give Dorfromantik a lot of credit for is how they laid out the houses on the so that “all directions are up” so it looks nice and ambiguous and not too jarring. An Escheresque feat. We’ve been playing Zamek lately and it really suffers from having the tiles drawn and shaded such that one direction is clearly up.