They could have easily crammed the Steam Deck full of stuff to make it hard to use for piracy - locking down everything, making it usable only to play games you legitimately own, force you to go through who knows what hoops in order to play games on it. That’s what Nintendo or Apple or most other companies do.

But they didn’t, because they realized they didn’t have to. It’s 100% possible to put pirated games on the Steam Deck - in fact, it’s as easy as it could reasonably be. You copy it over, you wire it up to Steam, if it’s a non-Linux game you set it up with Proton or whatever else you want to use to run it, bam. You can now run it in Steam just as easily as a normal Steam game (usually.) If you want something similar to cloud saves you can even set up SyncThing for that.

But all of that is a lot of work, and after all that you still don’t have automatic updates, and some games won’t run this way for one reason or another even though they’ll run if you own them (usually, I assume, because of Steam Deck specific tweaks or install stuff that are only used when you’re running them on the Deck via the normal method.) Some of this you can work around but it’s even more hoops.

Whereas if you own a game it’s just push a button and play. They made legitimately owning a game more convenient than piracy, and they did it without relying on DRM or anything that restricts or annoys legitimate users at all - even if a game has a DRM-free GOG version, owning it on Steam will still make it easier to play on the Steam Deck.

  • NotMyOldRedditName@lemmy.world
    link
    fedilink
    English
    arrow-up
    11
    ·
    11 months ago

    I can’t even remember the last time I pirated a game. Probably over a decade?

    I might have to pirate a game from the Wii U though they they won’t remake for the switch:(

    • wisplike_sustainer@suppo.fi
      link
      fedilink
      English
      arrow-up
      9
      ·
      11 months ago

      I can’t even remember the last time I pirated a game.

      I do. 2008, Sims 2. I owned a legit copy, but the DRM was too much of a hassle, plus I didn’t want my kids to scratch the discs. So I pirated a playable, child-proof version.

    • vinhill@feddit.de
      link
      fedilink
      English
      arrow-up
      4
      ·
      11 months ago

      I heard people pirating old Wii games so that they can be emulated. Also, games with way too many DLCs like Sims.

    • Sharp312@lemmy.one
      link
      fedilink
      English
      arrow-up
      4
      ·
      11 months ago

      When its for a discontinued console, or games that have been scalped to nuts prices because the owners cba to preserve it, it can barely be considered piracy imo. Its not sane to buy a used console and games for it if it doesent get support or even have online capabilities anymore. Nintendos the worst for it lmao

    • timo_timboo@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      11 months ago

      I might have to pirate a game from the Wii U though they they won’t remake for the switch:(

      I don’t remember Nintendo ever remaking a Wii U game for switch, and even if they port one over, the experience is only marginally better than it used to be

      • Moonrise2473@feddit.it
        link
        fedilink
        English
        arrow-up
        1
        arrow-down
        1
        ·
        11 months ago

        ? Most switch launch games were direct Wii u ports with minimal changes

        Zelda, captain toad, donkey Kong, Mario kart, new super Mario bros Wii u, Bayonetta, and so on

        Basically if a Wii u game sold more than a threshold, they ported it to the switch if it didn’t need a rewrite or rethink