• amniotic druid@lemmy.world
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    9 days ago

    Are you Japanese? Much love for your country and I do hope to see an economic turnaround soon. I was in Tokyo (Toshima City/Komegome Station) for a month earlier this year and paid ¥1000 to be slapped by a Muscle Girl.

    I tried reading around for confirmation and found none but I suspect this Minecraft map could be very easily generated with data already gathered. I’ve seen tools that can generate whole MC worlds with Google Maps data. I doubt anyone was manually placing blocks.

    • sudoMakeUser@sh.itjust.works
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      9 days ago

      They definitely paid a dude to recreate this in survival over three months.

      It’s just a mapping of the height data from their scan into block height in a Minecraft world. It’s cool and all but nothing new technically. Wouldn’t have taken much time I don’t think.

      • amniotic druid@lemmy.world
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        9 days ago

        I feel like it was a mukō shokumu situation that no one checked in on.

        2012: Hey guy, we uh need you build the entirety of Tokyo bay in Minecraft

        2026: All done boss!

    • Auster@thebrainbin.orgOP
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      9 days ago

      I’ve seen some days ago a tool for BeamNG (vehicle/racing simulation game) that allows you to create maps with the general overlay of any region mapped by I think it was Google Earth. Apparently the tool was made in a month by a single guy, so if the technology is there already with such a constraint and for a game not made as a building game (even if mod-capable), the state and military (?) apparatus being used to create a generation tool for a well-documented building game sounds more than feasible imo.

      • greybeard@feddit.online
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        9 days ago

        I, too, saw something on that. It’s https://mapng.com/

        Seems pretty cool. With a little refinement on precanned buildings and road layouts, it could be very cool. It’s similar to what Microsoft did with Flight Simulator.