Probably a stupid question, but I had one play session last week and admittedly my buddies and I were drunk, but I recall not being able to hit a damn thing when sniping because I was trying to compensate for bullet drop. Looking at same gameplay videos I assume it’s hitscan gunplay (no bullet drop) but I wanted to confirm.

  • simple@kbin.social
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    1 year ago

    Nope, it’s projectile-based. You can see your bullet travel as you snipe and there’s quite a bit of drop-off (at least with starting snipers)

  • Fineman@programming.dev
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    1 year ago

    It’s not a hitscan. Instead of compensating by draggin your mouse you should try zeroing with alt+mousewheel