Render on the left, real product photos on the right. (clay render and wireframe in comments)

    • Obituarykidney@lemmy.worldOP
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      8 months ago

      Surprisingly the hardest part was getting the three way bend with a round shape on the corners. It ended up having a super simple solution but took me ages to figure out.

      The squiggles I just used a math function mesh with sin(x), scaled it to the right size, converted to a curve and put a curve modifier on the leg.