Hey there,
I enjoy Linux gaming via WINE/Proton, but I often wonder about Linux-native FOSS games. You often see brilliant titles like 0AD and Mindustry mentioned, but there are also some unspoken gems in the “genre” like Minetest and it makes me wonder what other FOSS games are out there, that people just don’t talk about much? I’m looking to discover and play more of these titles.
deleted by creator
Wesnoth?
Unciv - this one’s especially good on mobile
FreeDoom
Sonic Robo Blast 2 if fangames are acceptable
Edit: Since I mentioned FreeDoom – Gzdoom acts as a sort of platform for Libre FPSes. Ashes 2063 and Wolfenstein Blade of Agony for instance.
To name a few: AssaultCube, Battle for Wesnoth, Cube2: Sauerbraten, FligthGear, Freeciv, Freeciv21, Nexuiz Classic, OpenArena, OpenHV, OpenRA, OpenTTD, Remnants of the Precursors, SpeeDreams, Stone Kingdom, SuperTux, SuperTuxKart, Unciv, Urban Terror, Veloren, Warozone 2100, Widelands, Xonotic
P.S. It may be that not all of them are FOSS, but they run natively on linux.
I have thousands of hours in Urban Terror. I wish the jump mechanics could be enabled in other games. I have so many neurons dedicated to it.
BAR - Beyond All Reason, for Total Annihilation/Supreme Commander style RTS, learned about this one in another thread here on lemmy
Zero-K - similar premise, plays different from BAR, also the graphics seem less demanding
OpenSoldat - 2D arena shooter. For anyone that never played or saw something similar, think of multiplayer maps of halo, quake or unreal, but if it was a 2D platformer
Not quite open source, but Daggerfall Unity is a FOSS update to the engine for Daggerfall, a game which Bethesda has made free for years now. You can get the game off GOG, too.
I’ve played and enjoyed:
OpenTTD
OpenRCT2
OpenClonk
Hedgewars
Foobillard++I’ve also been looking at Tabletop Club but haven’t played with it much yet.
Oh wow, both seem really great.
There is !opensourcegames@lemmy.ml here on Lemmy.
Many thanks! No idea how I wasn’t already subscribed to that!
Cataclysm: Dark Days Ahead
Hell yeah CDDA.
I’m currently installing solar panels and wind turbines on the roof of a firestation to act as my garage and home base while I’m fixing up a luxury RV that I drove out of a mall. Surprisingly, it was in great condition except for all of the glass, boards, and quarterpanels; the chassis itself and all of the internals are practically untouched.
Games which I have played for more than 100 hours.
Shattered Pixel Dungeon: A traditional rougelike dungeon crawler.
Rhythia or Sound Space Plus: Rythm-based aim game.
Taisei: A Touhou FOSS Fangame.
Osu!: A rythm based game.
Ones I’ve played (mostly when I was younger) and enjoyed a lot:
Teeworlds
Warmux
SuperTux
Cube 2: Sauerbraten
Hell yeah Sauerbraten all the way
Unfortunately Warmux is now a dead project, with official site taken over by unrelated company and only unofficial Flathub distribution exist.
Even Windows built and other OS is gone.
There is a Wikipedia article about this: https://en.wikipedia.org/wiki/List_of_open-source_video_games
It is, however, vastly incomplete, as entries without “reliable sources” get deleted. Mind that linking the source code repository, the steam page, the license file and news about a game going open source are not enough to count as “reliable source”.
Wikipedia has a list, it may not have every single one but it should have most of them.
There’s also this.
I’m a fan of Freedroid Classic, a FOSS remake of a commodore 64 game called “Paradroid”. You’re a robot on a deserted space ship full of other malfunctioning robots, and you have to hack / shoot all of them. You start out as the worst robot, but if you encounter a better one, you can hack it to take over its body – if it doesn’t kill you first.
Takes a few runs to get the hang of it, but it’s a lot of fun.
Open transport Tycoon deluxe. Been going for years and it’s still great.
Simutrans, surely.
Simultrans is good but it’s a bit barebones for my liking.
Really! I got started on Simutrans and had a lot of difficulty moving to oTTD. The straw that broke the camels back was having to lay down rail tile by tile instead of routing between two point.
ssh nethack@alt.org