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Joined 1 year ago
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Cake day: June 23rd, 2023

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  • Fair warning that when I played it with a friend (two-ish years ago), it was broken and abandoned. Couldn‘t play in co-op for more than 30 minutes without a disconnect, some DLCs didn‘t even start, singleplayer you had to downgrade to an older version or else it crashes every so often. Every loading screen had me praying the game doesn‘t poop the bed. It was probably fun at some point, but it needs engineering attention and hadn‘t gotten that in years when I last tried it.





  • My personal 2 cents:

    DiRT 5 has the most terrible driving in any racing game I‘ve ever played. It‘s an HDR wonderland but that‘s about it. My least liked racing game in my library.

    Fair warning to anyone who is like me and suffers from moderate motion sickness: Yellow Taxi Goes Vroom will whoop your ass, play the demo (I think there was one) first and see if you can last 30 minutes. The game‘s fun and all but it‘s not fun to get nausea and a headache.

    Distance is amazing. Heard about that game on here first actually and it was a great find.



  • Everyone can have their own opinion, but I also encourage everyone to form their own opinion.

    In my book the game‘s a fantastic 7/10 cozy game. I don‘t think the game‘s passionless at all. Every Friday evening I‘m in the bar checking what the townfolk is up to and the content is already enough for me to be satisfied for the ten-ish bucks I‘ve paid, the promise of future content is just the cherry on top.

    I wouldn‘t recommend this over SDV to someone who hasn‘t played SDV yet, but for someone who‘s done with it, I‘d recommend giving Mistria a shot. Not every game has to be a 200 hours timesink for me, and an hour in Mistria before bed is really just cute, fun, and relaxing - a great cozy game.



  • Some games just put in bs achievements like these to tempt people who care about that to cheat or waste their time to a degree that would make anyone shake their head.

    I think achievements should be a framework that ensures the player has the ability to verify whether they have seen all the content the game has to offer (think secrets or easter eggs, hard to find sidequests) and as such had the full experience. You got platinum? You’ve seen it all, thanks for playing, see you in the next one! They shouldn‘t be frustrating or disrespectful to the players time.

    Arguably even difficulty achievements aren‘t great in terms of accessibility, although I do understand that those are quite literally „achievements.“

    This is just my own stance on them.