You need to provide information about what engine / framework / sdk you are using. If you are using something like GameMaker Studio all you have to do is click Windows in the target build platform list instead of Android. If you aren’t using a game engine that supports multiple platforms you may have to redo all the java code related to UI and input yourself to work on Windows, but it is impossible to say without knowing more about how your project is set up.
Yes, I guess @Apostato@beehaw.org is right though that software compatibility for arm is improving, so it really depends on your use-case and workflow. I don’t remember exactly what I was doing at the time I just remember the program I wanted couldn’t run on arm.
I tried a few different linux distros on various chromebooks, and regardless of if you pick a chromebook or another device, I highly recommend you don’t get a device with an arm-based cpu. Pick a 2-in-1 that has a normal x86 processor so you don’t have to deal with compatibility issues.
I’ve never even noticed an undo-copy option before, but as someone who frequently misses the button I intended to click, this is terrifying. Gonna have to git commit before every time I open explorer.
Wow I saw that my angular projects used core-js, but it seemed so massive and fundamental that I assumed it had the backing of a large company like angular itself. It’s staggering to see that it was largely being held up by a single person and I hope their situation has improved since writing that blogpost. I can’t even begin to imagine donating so much time and energy to a project even in spite of getting so much hate in return.