i don't think he's saying there's no value in AR, I just took from his quote that, the fact that it has to conform itself to your current restricted environment is an extreme limiting factor that VR can mostly better emulate with a simulated environment of similar layout anyway. there really are limited applications for successful MR where you can interact with your restricted environment safely and in a way that's more interesting than entirely virtualized besides pokemon go or something like that
That depends on why you're using it, for displaying close range real world into that's exactly what you want but for prepackaged multimedia experiences (games and other stuff like remote interaction) it doesn't fit as cleanly, and he's probably only thinking about the latter.
Mixed reality is excellent for tracking inventory (including at home, finding where you left your stuff), checking the status of and controlling networked devices, navigation, physical coordination, visual guides (especially if they can map onto the objects in front of you), etc…
yes that's what I mean, the applications of it mostly include enhancing the productivity of your current environment. things like projected statistics over a warehouse or something like that. but as a former gamedev I think carmack is thinking besides work apps if it's training for pilots or surgeons or something like that I'd think you may as well go full virtual though. AI is likely going to be doing that stuff soon enough anyway
i don't think he's saying there's no value in AR, I just took from his quote that, the fact that it has to conform itself to your current restricted environment is an extreme limiting factor that VR can mostly better emulate with a simulated environment of similar layout anyway. there really are limited applications for successful MR where you can interact with your restricted environment safely and in a way that's more interesting than entirely virtualized besides pokemon go or something like that
That depends on why you're using it, for displaying close range real world into that's exactly what you want but for prepackaged multimedia experiences (games and other stuff like remote interaction) it doesn't fit as cleanly, and he's probably only thinking about the latter.
Mixed reality is excellent for tracking inventory (including at home, finding where you left your stuff), checking the status of and controlling networked devices, navigation, physical coordination, visual guides (especially if they can map onto the objects in front of you), etc…
yes that's what I mean, the applications of it mostly include enhancing the productivity of your current environment. things like projected statistics over a warehouse or something like that. but as a former gamedev I think carmack is thinking besides work apps if it's training for pilots or surgeons or something like that I'd think you may as well go full virtual though. AI is likely going to be doing that stuff soon enough anyway
The other good thing about AR glasses is that it's trivial to turn them into VR glasses
ever play the game heavy rain? the character norman Jayden had something perhaps similar to what you're talking about in his ARI sunglasses.
https://youtu.be/SsQT3mbvVWY?feature=shared