kurushimi@sh.itjust.works to AnarchyChess@sopuli.xyz · 28 days agoVroom vroomimagemessage-square17linkfedilinkarrow-up1213arrow-down10
arrow-up1213arrow-down1imageVroom vroomkurushimi@sh.itjust.works to AnarchyChess@sopuli.xyz · 28 days agomessage-square17linkfedilink
minus-squareover_clox@lemmy.worldlinkfedilinkarrow-up3arrow-down1·28 days agoRandomness is forbidden in Chess, it’s all logical gameplay. If anything, to address this issue, I’d assign the Joker piece right in front of the King for both sides.
minus-squareatopi@piefed.blahaj.zonelinkfedilinkEnglisharrow-up3·28 days agojust use this simple formula: {sin({cos(t)*295732})*50381} where t is the time passed since the start of the game in seconds skilled players would just calculate this in their head and plan accordingly
Randomness is forbidden in Chess, it’s all logical gameplay.
If anything, to address this issue, I’d assign the Joker piece right in front of the King for both sides.
just use this simple formula: {sin({cos(t)*295732})*50381} where t is the time passed since the start of the game in seconds
skilled players would just calculate this in their head and plan accordingly