• OADINC@feddit.nl
      link
      fedilink
      English
      arrow-up
      6
      ·
      edit-2
      6 months ago

      It’s the best for normal users (price vs performance), not for VR pros or the best experience possible.

      Mandatory: fuck Facebook / Meta

      • Vash63@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        ·
        6 months ago

        That’s because they’re losing billions selling it. If it cost what it actually took to produce it wouldn’t be the best on the market anymore, they’re trying to bully out players who can’t afford to lose billions for years until they’re in total control.

    • Croquette@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      3
      ·
      6 months ago

      Is it the cheapest? I don’t follow VR much anymore.

      I agree being the best is subjective, but the UX is impeccable.

      Pull out the helmet, setup the guardian and you can play pretty much anywhere.

      • sugar_in_your_tea@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        4
        ·
        6 months ago

        Ok, so it sounds like you put a lot of value on a standalone experience. So something like a Switch or phone for gaming instead of a gaming PC.

        That seems to be the area they win at. They don’t have the best image, refresh rate, or tracking accuracy, but they are easy to get going with, and it’s inexpensive relative to other options.

        • Croquette@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          1
          ·
          6 months ago

          To me, the biggest strength is how small the headset is and the fact that you don’t need to dedicate a room to VR with sensors.

          I put a lot of value on how easy it is to setup. When VR first started, I had a dedicated 7x7 space with a pulley system so that the wires wouldn’t get in the way. My computer had to be near as well.

          If I had a mansion, I would definitely use a better headset, but if we want a better VR adoption, then it needs to be accessible to as many people as possible.