How am I supposed to earn them if I don’t even know what they expect me to do for them? Why do these exist? I haven’t even encountered a game (not even a Fromsoft game, and those guys are notorious for being vague and not forthcoming with info even for guide books) where the hidden achievements were not already listed by a 3rd party somewhere outside of the game day 1, so why not just show them in the damn game?
The only time I don’t mind them is when they’re hiding story spoilers.
I can agree there, but I also think they could simply reword the goals so as not to include spoilers.
Like instead of “Kill or Show mercy to Krai’g, Kraken of the Deep” just a simple “deal with the final boss” would suffice.
I think this is a step in the right direction.
However, what if it’s a secret boss? Should the hidden trophy say “defeat the secret adversary”?
I’d rather stumble upon these things completely blind so I don’t know how they can give the trophy a meaningful unhidden label without spoiling something.
Stuff like this is another reason why I believe trophies are useless, outside of a miniscule dopamine dose from hearing that jingle upon beating a hard challenge, and knowing what % of players beat a certain story boss and seeing that % go down the further you progress in a game and start feeling like some badass…
Nah I think we’d be better without 'em.
You can be vague enough that it doesn’t even tell you it’s a secret boss. Or make it part of a larger achievement like “defeat all bosses.”