• @dQw4w9WgXcQ@lemm.ee
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    2713 days ago

    Do you mean I can’t just pause a street brawl to eat 8 bags of flour and a wheel of cheese to restore some health before continuing to fight?

    • @FlihpFlorp@lemm.ee
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      413 days ago

      My head canon for pause menus is that time continued as normal from the npcs perspective and I just ate food so fast I broke the laws of physics

      As for bread healing stab wounds well it was just really delicious bread

  • @Wrench@lemmy.world
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    1614 days ago

    Weight systems like Skyrim are pointless time sinks. They’re not realistic, it just means you have to spend far too much time micromanaging your inventory as a basic game mechanic.

    • TheLowestStone
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      1114 days ago

      This might be my only complaint about Baldur’s Gate 3. In my (extensive) dnd experience, encumberance is usually the first rule that gets thrown away for being unfun.

    • @dQw4w9WgXcQ@lemm.ee
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      13 days ago

      I feel like Valheim really nailed this system. The weight restriction (along with portal restrictions) encourages building a base in a good spot and make an infrastructure of paths and canals in order to make resource harvesting easier and faster. I have spent many hours just digging out canals to allow boat transportation instead of taking 5 minute deviations. Also it encourages constructing bases in tougher locations to save time on transportation. Without the weight limit I feel like the game would lose so much of the encouragement to make awesome bases.

    • @MonkderVierte@lemmy.ml
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      13 days ago

      Kenshi keeps it somewhat realistic: a slot for a main weapon and a sidearm each, and str on 1 lets you carry a bit of food additionally and not much else, encumberance has speed and fight debuffs. Inventory in slots is restricted anyway and most things don’t stack (though i use ogre stack mod). Then there’s backpacks for the buff members of your team. Btw, arm bulk is determined by whole 3 parameters.

  • @sicarius@lemmy.world
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    1514 days ago

    Stalker was good for this, realistic weight allowances, the more you carried the quicker your stamina went dien until you couldn’t jump and then couldn’t walk.

    • @Buddahriffic@lemmy.world
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      013 days ago

      And unless they are playing souls like games, the apparent skill progression is falsely inflated by enemy difficulty decreasing each attempt.

  • @orcrist@lemm.ee
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    1214 days ago

    Maybe it was CS Lewis who argued that fairy tales are a less dangerous kind of fiction than real-life setting fiction. Nobody really thinks talking dogs and dragons are coming to their schools, after all. It’s safe because it’s not pushing unrealistic expectations about how the world works.

  • @Marduk73@sh.itjust.works
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    814 days ago

    Sniper Elite 5 enters the chat.

    Pistol, smg, long gun, and pilfered mg42. The WEIGHT! and… Climbing a ladder with all that.

      • @FlihpFlorp@lemm.ee
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        213 days ago

        WDYM I CANT realistically carry an rpg, a minigun, a laser minigun, a firework launcher, and railgun in… where does the gta protag store their weapons, wait I don’t wanna know

  • @Stalinwolf@lemmy.ca
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    714 days ago

    I often struggle while playing STALKER (especially Anomaly) because I feel like I should only realistically carry two guns, but here I am with an AR, a hunting rifle, a shotgun, and a sidearm.

    • @evranch@lemmy.ca
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      614 days ago

      I picked up some gel airsoft guns and have been playing steady with my kid.

      Anyways I just picked up a rifle which freed up both pistols we had for one person to wield. And let me tell you, dual wielding automatic pistols not only is completely non-functional but also makes you feel like an idiot just holding them. Completely the opposite of Halo.

      • @Stalinwolf@lemmy.ca
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        113 days ago

        Lol, yeah… I’ve seen other people’s inventory in screenshots and a lot of them are wearing an exosuit just to lug around twelve different rifles and machine guns.

  • @frickineh@lemmy.world
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    714 days ago

    I have a sword (tbh it’s kind of Spanish mall ninja shit, if the mall was a factory catering to tourists who want sharp souvenirs) and it’s not even that big, but it’s heavy. I know how many swords I can carry and the answer is one until I get tired. Then none.